Advanced Character Animation

This blog is in place to document my progress and research for the 'Advanced Character Animation' module at Thames Valley University. My idea is to create a short 30 second animation in the style of 'Creature Comforts', an 'Aardman Animation' classic.

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Location: London, Hanwell, United Kingdom

Thursday, November 16, 2006

Feedback

Recieved my marks for the presentation (86%), I'm pleased with the result. I also recieved feedback from my tutors Carol and Jane regarding my character below. Generally it was recieved well, the follwoing are points that came up.

- Audio, the main problem which I had failed to notice while building my set was the fact that there is a continuous hum in the background. This however can be played to my advantage if I build a new set. I can use this sound and play off it in the form of an extractor fan or similar device and this will possibly lead to comedy with the fly in the background. I'll have to think about this over the next week or so and come up with a new set.

- The only other concern was in the form of the spiders legs. They are curved so to animate them could be an issue. Joe however came up with a great idea of using blendshapes on the backlegs to create a wiggling motion, When I come to rigging next week I'll look into this some more.

On the whole today was a positive and generated some fresh ideas to keep the project flowing.

Wednesday, November 15, 2006

Spider enters 3D!


Haven't updated in a while, so unfortunatley this blog has slipped a bit. I'm going to try and update more regularly in future.

Between now and the presentation I have started taking my concept and working on it in 3D. As you can see (above) the transition has gone quite well. Its still not a final image but I'm pleased at how this is going so far. I'm thinking of adding some foilage to break up the shot a bit. In the time since my last post I have made several sets and haven't been able to find a balance with any of them, this one, so far, seems to suit the mood best.

I have set up a thread (URL below) on the university forums to obtain critiques and advice on my work from peers.

http://www.3d-tvu.co.uk/viewtopic.php?t=194

So far the critiques have been informative and encouraging. The next stage is to rig my model and brush up on any visual elements that may need tweaking before I continue. Then it will be time to animate.

I'm pleased with my current progress and look forward to having a nice clean piece of animation by the end of it.